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dc.contributor.authorGRACE, KAZJON-
dc.contributor.authorLOU, MAHER-
dc.contributor.authorMOHSENI, MARYAM-
dc.contributor.authorPEREZ Y PEREZ, RAFAEL-
dc.coverage.spatial<dc:creator id="info:eu-repo/dai/mx/cvu/22055">RAFAEL PEREZ Y PEREZ</dc:creator>-
dc.coverage.temporal<dc:subject>info:eu-repo/classification/cti/7</dc:subject>-
dc.date.accessioned2020-06-11T19:43:54Z-
dc.date.available2020-06-11T19:43:54Z-
dc.date.issued2017-
dc.identifier.citationICCC- 17 . Proceedings of the Eight International Conference on Computational Creativity, Atlantaen_US
dc.identifier.urihttp://ilitia.cua.uam.mx:8080/jspui/handle/123456789/443-
dc.description.abstractA concept, design or other artefact is p-creative when it is simultaneously novel and valuable for a specific individual. This is defined by contrast to h-creative artefacts, which are novel and valuable for a society as a whole. When we talk about p-creativity in computational systems we usually mean that something is creative to the system itself: the system has its own experiences and goals, and with them judges novelty and value. We propose an alternative approach aimed at simulating what a specific human user will find p-creative in order to stimulate that user towards pcreative behaviour. We define a framework for simulating curiosity, explore several domains in which it could be applied, and describe some preliminary results from a system designed to suggest papers for students to read that they would find surprising. We end the paper with a discussion of how this model can be extended to generate framing narratives that combine content from different artefacts that encourages p-creative behaviour.en_US
dc.description.sponsorshipICCC- 17 . Proceedings of the Eight International Conference on Computational Creativityen_US
dc.language.isoInglésen_US
dc.publisherICCCen_US
dc.relation978-0-692-89564-1-
dc.rightshttps://computationalcreativity.net/iccc2017/ICCC_17_accepted_submissions/ICCC-17_paper_67.pdf-
dc.subjectComputacion creadoraen_US
dc.subjectAptitud creadora en tecnologíaen_US
dc.titleEncouraging p-creative behaviour with computational curiosityen_US
dc.typeCapítulo de libroen_US
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